Sabine
Probst
FlairPlay — A phenomenal learning game
How can a learning game for young people make natural phenomena accessible?
Through the interplay of sun, wind and air, our world produces astonishing natural phenomena, such as rainbows or tornadoes. Scientific learning games try to mediate the complex connections, but they often prove to be ponderous and not oriented towards the everyday experience.
The modular, multimedia learning game FlairPlay is an alternative to existing offerings for learning games. Designed for adolescents from 14 years of age, it offers a simple and versatile approach to the understanding of the environment. In order to allow experimental knowledge to be exchanged, a digital platform supplements the product. FlairPlay combines a playful approach to natural phenomena with swarm intelligence and makes competence-oriented learning possible.
Mentoring:
Thomas Walde
Contact:
http://www.sapperlot.ch