Compost Lab Game Jam as a Design Method ERWARTEN – Possibility spaces for eventful waiting You are not my mother! AIRA – A flight back to life Lipstick Tehran – Subversive signs in the realm of the mullahs BABA – A Tangible Decision Aid The Concept of Horror Wordless Recipe – A pictorial cooking language KissKissBoomBoom – Destruction of consumer goods Biochemis.try – A learning tool for biochemical pathways Alice and the Algorithms – The Book in the Post-Digital Age Suitcasing – Nomad Living Strategies eher weniger The Joy of Cooking «What about you, why are you still here?» «Well, I am talking with you.» Super Market – Space to Reflect Museum Mania – Exploring new meaning in art through play The Particle Explorer – Designing for curiosity in the context of air pollution WhiteFox – A mobile and flexible ski lift concept for public events in suburban areas Atelier Bally – Experience Archives Tracing insubstantial forms Breaking News – Breaking Workflow Intercultural Link – The role of designers in social projects Children of Shem The things they carried «Flucht ergreifen» Confrontations The Personality of Electronic Musical Instruments Community Building for Indie Game Developers Press X for Sex – An analytical and practical approach to the relationship between sex and video games PooPac – A bioactive bag for human faeces Hyperspeed Fragfest – A Procedural Racing First Person Shooter
play-video  Film Graduates 2016  (23 min.)