Alice and the Algorithms – The Book in the Post-Digital Age Community Building for Indie Game Developers The Joy of Cooking Game Jam as a Design Method Hyperspeed Fragfest – A Procedural Racing First Person Shooter Tracing insubstantial forms The Particle Explorer – Designing for curiosity in the context of air pollution The Concept of Horror Biochemis.try – A learning tool for biochemical pathways Compost Lab Children of Shem The Personality of Electronic Musical Instruments Intercultural Link – The role of designers in social projects Super Market – Space to Reflect «Flucht ergreifen» Press X for Sex – An analytical and practical approach to the relationship between sex and video games The things they carried Suitcasing – Nomad Living Strategies Confrontations Atelier Bally – Experience Archives ERWARTEN – Possibility spaces for eventful waiting Museum Mania – Exploring new meaning in art through play You are not my mother! WhiteFox – A mobile and flexible ski lift concept for public events in suburban areas eher weniger PooPac – A bioactive bag for human faeces Lipstick Tehran – Subversive signs in the realm of the mullahs «What about you, why are you still here?» «Well, I am talking with you.» Breaking News – Breaking Workflow BABA – A Tangible Decision Aid Wordless Recipe – A pictorial cooking language AIRA – A flight back to life KissKissBoomBoom – Destruction of consumer goods
play-video  Film Graduates 2016  (23 min.)