Game Jam as a Design Method eher weniger Museum Mania – Exploring new meaning in art through play The Concept of Horror Super Market – Space to Reflect Wordless Recipe – A pictorial cooking language «Flucht ergreifen» Compost Lab You are not my mother! Breaking News – Breaking Workflow Press X for Sex – An analytical and practical approach to the relationship between sex and video games ERWARTEN – Possibility spaces for eventful waiting Suitcasing – Nomad Living Strategies Confrontations Intercultural Link – The role of designers in social projects Hyperspeed Fragfest – A Procedural Racing First Person Shooter Tracing insubstantial forms Community Building for Indie Game Developers KissKissBoomBoom – Destruction of consumer goods «What about you, why are you still here?» «Well, I am talking with you.» The Particle Explorer – Designing for curiosity in the context of air pollution WhiteFox – A mobile and flexible ski lift concept for public events in suburban areas The Personality of Electronic Musical Instruments Children of Shem AIRA – A flight back to life PooPac – A bioactive bag for human faeces Alice and the Algorithms – The Book in the Post-Digital Age Lipstick Tehran – Subversive signs in the realm of the mullahs BABA – A Tangible Decision Aid The things they carried Biochemis.try – A learning tool for biochemical pathways The Joy of Cooking Atelier Bally – Experience Archives
play-video  Film Graduates 2016  (23 min.)