The Concept of Horror The things they carried Super Market – Space to Reflect Tracing insubstantial forms The Particle Explorer – Designing for curiosity in the context of air pollution «What about you, why are you still here?» «Well, I am talking with you.» «Flucht ergreifen» BABA – A Tangible Decision Aid AIRA – A flight back to life eher weniger Biochemis.try – A learning tool for biochemical pathways Intercultural Link – The role of designers in social projects The Personality of Electronic Musical Instruments KissKissBoomBoom – Destruction of consumer goods The Joy of Cooking You are not my mother! WhiteFox – A mobile and flexible ski lift concept for public events in suburban areas Hyperspeed Fragfest – A Procedural Racing First Person Shooter Children of Shem Suitcasing – Nomad Living Strategies Alice and the Algorithms – The Book in the Post-Digital Age Press X for Sex – An analytical and practical approach to the relationship between sex and video games Compost Lab PooPac – A bioactive bag for human faeces Breaking News – Breaking Workflow Game Jam as a Design Method Museum Mania – Exploring new meaning in art through play Atelier Bally – Experience Archives Lipstick Tehran – Subversive signs in the realm of the mullahs Confrontations Community Building for Indie Game Developers ERWARTEN – Possibility spaces for eventful waiting Wordless Recipe – A pictorial cooking language
play-video  Film Graduates 2016  (23 min.)