Museum Mania – Exploring new meaning in art through play Community Building for Indie Game Developers Alice and the Algorithms – The Book in the Post-Digital Age You are not my mother! Super Market – Space to Reflect Press X for Sex – An analytical and practical approach to the relationship between sex and video games The Joy of Cooking Lipstick Tehran – Subversive signs in the realm of the mullahs Suitcasing – Nomad Living Strategies «Flucht ergreifen» Game Jam as a Design Method PooPac – A bioactive bag for human faeces Atelier Bally – Experience Archives The Personality of Electronic Musical Instruments AIRA – A flight back to life The Concept of Horror Intercultural Link – The role of designers in social projects Confrontations The things they carried «What about you, why are you still here?» «Well, I am talking with you.» Biochemis.try – A learning tool for biochemical pathways Wordless Recipe – A pictorial cooking language Compost Lab WhiteFox – A mobile and flexible ski lift concept for public events in suburban areas KissKissBoomBoom – Destruction of consumer goods Hyperspeed Fragfest – A Procedural Racing First Person Shooter BABA – A Tangible Decision Aid eher weniger The Particle Explorer – Designing for curiosity in the context of air pollution ERWARTEN – Possibility spaces for eventful waiting Breaking News – Breaking Workflow Children of Shem Tracing insubstantial forms
play-video  Film Graduates 2016  (23 min.)