Confrontations You are not my mother! The Concept of Horror Press X for Sex – An analytical and practical approach to the relationship between sex and video games Children of Shem The Particle Explorer – Designing for curiosity in the context of air pollution Atelier Bally – Experience Archives Breaking News – Breaking Workflow The things they carried Game Jam as a Design Method The Personality of Electronic Musical Instruments Suitcasing – Nomad Living Strategies Museum Mania – Exploring new meaning in art through play AIRA – A flight back to life KissKissBoomBoom – Destruction of consumer goods eher weniger Hyperspeed Fragfest – A Procedural Racing First Person Shooter «What about you, why are you still here?» «Well, I am talking with you.» Community Building for Indie Game Developers PooPac – A bioactive bag for human faeces Biochemis.try – A learning tool for biochemical pathways Alice and the Algorithms – The Book in the Post-Digital Age The Joy of Cooking Super Market – Space to Reflect Compost Lab Tracing insubstantial forms Lipstick Tehran – Subversive signs in the realm of the mullahs WhiteFox – A mobile and flexible ski lift concept for public events in suburban areas Wordless Recipe – A pictorial cooking language BABA – A Tangible Decision Aid ERWARTEN – Possibility spaces for eventful waiting «Flucht ergreifen» Intercultural Link – The role of designers in social projects
play-video  Film Graduates 2016  (23 min.)