The Concept of Horror Tracing insubstantial forms Hyperspeed Fragfest – A Procedural Racing First Person Shooter AIRA – A flight back to life Community Building for Indie Game Developers Atelier Bally – Experience Archives WhiteFox – A mobile and flexible ski lift concept for public events in suburban areas KissKissBoomBoom – Destruction of consumer goods Wordless Recipe – A pictorial cooking language Lipstick Tehran – Subversive signs in the realm of the mullahs PooPac – A bioactive bag for human faeces Children of Shem Game Jam as a Design Method Museum Mania – Exploring new meaning in art through play «Flucht ergreifen» Compost Lab Suitcasing – Nomad Living Strategies Breaking News – Breaking Workflow The Personality of Electronic Musical Instruments «What about you, why are you still here?» «Well, I am talking with you.» You are not my mother! Biochemis.try – A learning tool for biochemical pathways Press X for Sex – An analytical and practical approach to the relationship between sex and video games The Particle Explorer – Designing for curiosity in the context of air pollution The things they carried The Joy of Cooking Intercultural Link – The role of designers in social projects BABA – A Tangible Decision Aid Confrontations Alice and the Algorithms – The Book in the Post-Digital Age ERWARTEN – Possibility spaces for eventful waiting Super Market – Space to Reflect eher weniger
play-video  Film Graduates 2016  (23 min.)